Episode 1: A Day at the Races
Thanks for visiting. Welcome to the archived First Episode of The
Adventures of Wonder 'Zoi. If you're seeing this web site
for the first time, I encourage you to take a moment to read
these introductory notes before you get started. This episode is
very much an evolved work, and an understanding of this evolution
may help your appreciation of this piece.
Wonder 'Zoi had its beginnings early in 1995. It began as a
few sketches and kind of grew from there. The first Wonder 'Zoi
story hit the Internet beginning on June 30, 1995 and was posted
in installments, in the order presented here. As the story
progressed, the format, artistic style, finishing and
presentation was continuously evolving, along with my own
technical skills as a cartoonist. You will observe the character
design shifting and changing throughout, and I think you'll agree
that the characters and the style look much richer by the final
pages. You may even notice that the font used changes about
halfway through the story. If you care, this was because I bought
a new computer at that point, and chose to use one of the new
Windows 95 fonts instead of the old font I had been using on my
Windows 3.1 machine.
Among the problems to solve was the transition from an inked
page to the on-line product. There were about six steps between
completion of a drawn page and its publication on-line, due to
limitations in the scanning equipment and software available to
me at the time. My goal was to produce images that were
relatively quick to download. Looking back, I think the quality
of the final product suffered unduly, and in subsequent work I've
sacrificed the small file sizes for better image quality.
Another mistake I made in the development and publication of
this episode was the media I chose to do the work. All of the
final inked pages were done on drafting vellum, which is a medium
I still use. My knowledge of drawing tools was limited to the
tools I had previously used for cartooning and for architectural
drawing up to that time. I had previously used technical pens and
india ink for both, but it has been a long, long time since I
owned a good set of technical pens, and these pens are extremely
expensive, costing upwards of $150 for a full set. Moreover, if
you don't have proper cleaning equipment they are very difficult
to keep in good working order, and india ink tends to gum them up
quickly. So, to save time and money I opted to work with standard
felt-tip pens, and used Sharpie markers for fills. Now, apart
from the killer headaches, I don't have anything against
Sharpies, but they do have a tendency to bleed. I thought this
wouldn't be a problem on the vellum because it's such a stable
material and tends to hold ink on its surface rather than
absorbing it like normal paper. Well, a couple of years later, I
discovered that the Sharpie ink still managed to bleed out, and
yellowed out a good portion of the pages where I had used it.
Throughout this work, I experimented with several technical
approaches, in an effort to improve the quality of the work and
save myself time. At the time I was working on Wonder 'Zoi I was
finishing up my Master's Degree and working part-time, so I
didn't have a lot of time to spend on the project. One experiment
I tried was to skip the inking stage and publish rendered pencil
drawings. The lesson I learned from this was that finished pencil
drawings will take just as long as finished ink drawings, and
that, as nice as pencil renderings look on paper, they don't scan
well at any color depth below 24 bits (all the images are 8-bit
color depth to speed download time). In all, I don't think that
any of these pages, apart from perhaps the final page of this
story, really begin to demonstrate my full capabilities as an
artist or draftsman.
The plot is another curious matter. As a visually-oriented
creative person, I find it relatively easy to come up with unique
characters and objects, and fleshing them out with personal
histories seems to come relatively easily. Plots and stories are
another matter. The easy fallback is to have the personal history
become the plot and hope that something else comes along to prop
it up later. Or, I find myself creating plots that are so
sweeping and obtuse that they'd confuse Tolkein. Comics, on the
other hand, demand a shorter span for the plot, and not just
because of the attention span of a comics reader. Wonder 'Zoi as
it is manifested here was designed more as a comic strip than a
comic book, published a page at a time. Consequently, the plot
had to be advanced in little bites, six or eight panels at a
time, and if I couldn't reach a satisfactory point after six or
eight panels, the page stretched to the printed equivalent of a
page and a half. I had outlined the plot prior to beginning the
strip, but found by the end that I hadn't really followed the
outline that closely. It's been said, I don't remember by whom,
that outlines are the hallmark of desperate graduate thesis
writers (or something like that) but when you're stitching
together a string of images into a story it helps enormously to
have something to go by. What I did not do, and to this day I
still do not do this, is script out the story like they do in the
typical writer/penciler/inker operations. The page-at-a-time
approach helped me to develop a better feel for pacing, and
taught me a few tricks about organizing things to help the panel
layout tell the story. With the subsequent work I've done, I
still have used an outline just to get the story plotted out. The
actual writing occurs using thumbnail sketches on newsprint, and
the story and dialog is fine-tuned (if you can call it that!)
when the actual pages are pencilled out.
I think of Wonder 'Zoi #1 as a great learning experience. Even
though I go back and look at the work and cringe, I'm still
generally happy with it. This episode in the form presented here
will never see the printed page. In addition to the quality
issues I have with it, the facts that the originals are ruined
and the page/panel layout won't translate well to a printed
format preclude that possibility. At some point I may go back and
"remaster" the story, but for now this episode stands
as the cradle for an ongoing project that has been very rewarding
to me.
'Nuff said. Enjoy The Adventures of Wonder 'Zoi: A Day at
the Races, published 1995-1996.
Patrick M. Roach
August 24, 2002